Elements

Elements are powers granted by Spirits and Grand Prisms and are the result of all sorts of magic.

Known Elements
Fire- Standard Flame magic.

Water- Standard Water magic.

Wind- Standard Wind magic.

Earth- Standard Earth magic.

Light- Standard Light magic.

Shadow- Standard Dark magic.

Spirit- Revolves around Boons, Hinderances, and non-battle related magic.

Sol- Standard Sun magic. Limited in use.

Combining Elements
Certain Runes can merge together, therefore combining their elemental properties. Combining elements will result in a new power that the wielder may use, but it takes skill to normally combine a single pair of them.

Resulting Elements
New forms of elements that result from combining go as follows: Fire+Water=Steam

Fire+Earth=Magma

Water+Wind=Healing

Water+Earth=Ice

Shadow+Earth=Gravity

Shadow+Fire=Ilnesses (Poison, Burns, etc.)

Light+Wind=Time

Light+Water=Holy(cures illnesses)